Rabbit Hole

Casefilm, Campaign & Gamedesign

Rabbit Hole is an interactive board game that makes the mechanisms of conspiracy theories tangible. Players take on roles as conspiracists or opponents and face real-life inspired scenarios. The game teaches how to debunk myths and recognise disinformation tactics. By simulating discussions and manipulation strategies it strengthens critical thinking, self-esteem, and resilience protecting freedom, inclusion, and personal security.

-Study project in collaboration with Lars Blumenthal and Tom Zinßer

Awards

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ADC Grand Prix > Semesterarbeiten
ADC Gold > Graphic Design
ADC Bronze > Print Products
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ADC Europe Gold > Gaming
ADC Europe Bronze > Interactive

Stills

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